![]() Will always select a high-priority move if it will do so (if it has multiple options)Ĩ - On the first turn, will always use a Status move (Thunder Wave, Light Screen, Dragon Dance, etc) if the opponent's Evasion is raised, more likely to use something like Swift or Aura Sphere).Ĥ - If the Pokemon has a move that will definitely knock out the opponent if it hits, it will use it. ![]() ![]() Thunder Wave on a Pokemon that is already Paralyzed), or if a move will very possibly have no effect (e.g. Earthquake against a Flying Type), will be more likely to use Super Effective movesĢ - Checks to see if a move will have no effect (e.g. Note that the numbers on the left are decimal valuesġ - Will not use ineffective moves (e.g. With each active flag, that random behavior is modified in some way. If the value is 0, the game will basically choose a move at random. ![]() The AI value is a byte composed of one-bit flags, add up the values of the flags you want.
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